Exact-JAR agent
Fail-closed bytecode hooks, lifecycle proof, and isolated runtime boundaries.
Build 42.20.2 · field journal
True MP NPC is an engineering project for persistent, connectionless Project Zomboid survivors—real bodies governed by the server, not cardboard AI actors.
SERVER AUTHORITY / ZERO-PLAYER UPDATE
OPEN LIVE VIEW ↗Latest transmission
Hunger, thirst, Home food searches, visible physical actions, and real container interaction are turning autonomous decisions into observable survival behavior.
Open field note ↗Project trajectory
Fail-closed bytecode hooks, lifecycle proof, and isolated runtime boundaries.
Connectionless NPCs with durable identity, movement, Home, inventory, trade, and zero-player presence.
Close the genuine hunger and thirst loop at Home, then carry it into the wider world.
From the journal
Cold-boot tests proved that connectionless survivors can restore, move through rolling world relevance, interact with real persistent objects, and return while no human is connected.
Read note →A genuine IsoPlayer already owns a real inventory. The hard part was moving exact items safely through nested containers and vanilla trade without inventing an NPC connection.
Read note →Homes, semantic perception, daily life, and independent decision timing turned a command-driven body into the foundation of an autonomous survivor.
Read note →The rule
“Free your mind.”— Morpheus · The Matrix